Monthly Archives: June 2019

See our completed algebra style maths quiz

Today, Eagles used ‘pick random number’, ‘set value to’ blocks in their program so the user is prompted with random multiplication questions.

Some of the children added sound for the correct answer and a different sound for the incorrect answer.

A new backdrop was also added to show game win message if the user reaches a certain level of scoring.

Sophie M

Sophie S

Tiffanie

Game developers

In the past few days, Year 6 Eagles have become game developers by planning, developing and then testing their games. The children then designed front covers for their games with an online safety PEGI rating provided for the game.

The games were created in Kodu.

Once completed, the children started to create front covers for their games including key elements, age rating, description, title and screenshots.

Eagles creating their games

Eagles creating their front covers

Katie’s front cover

Kieran’s front cover

Kayleigh’s front cover

Scratch “If Else” and variable blocks

During Computing today with Mr Baddhan, Year 6 started to look at the ‘If Else’ blocks and how they can be used in a gaming scenario. The example the children used was a variable as a points score – every time a question was answered correctly, the variable would change by one point. And if the question was answered incorrectly, then the a message would appear incorrect answer.

A variable is a data block which tells the program this will change once programmed.