During Computing today with Mr Baddhan, Year 6 started to look at the ‘If Else’ blocks and how they can be used in a gaming scenario. The example the children used was a variable as a points score – every time a question was answered correctly, the variable would change by one point. And if the question was answered incorrectly, then the a message would appear incorrect answer.
A variable is a data block which tells the program this will change once programmed.
Tomorrow Year 6 will be creating a Maths times table quiz using some of these blocks.